HQ Updates | November 17th, 2017

Patch Notes – November, 17th 2017

Greetings, Commander!

We are always focused on making the game as fun and balanced as possible for every player, from newcomers to veterans alike. In order to do this, we take several data sources into consideration, such as the game meta, player requests and historical accuracy.

This time we looked over some basic interactions between choppers, riflemen, rocket launcher and the grenadier, while also looking at “tanky” troops costing 3-5 energy (the sergeant, cruiser tank and flame trooper). Also, we added a new card, Napalm, a support card that you can use to burn and deal damage over an area for several seconds! It’s great for crowd control!

And last but not least, new features: [1] you can now mute and report players in the chat; [2] and you can access other players’ battle logs and replays!

Full Patch Notes:

New Features:

  • Added an option to Mute and Report players in the chat.
  • Access player’s battle history and replays from past matches.

NEW CARD – Napalm

Epic Card – 4 Energy Cost

  • Damage per second: 151
  • Lifetime: 12 sec
  • Main building damage: 60
  • Area: 4 x 12
Balance Patch:

Tactical Copters (and Tactical Squad):

  • Damage: 71 -> 65

Sergeant:

  • Damage: 345 -> 324
  • Hit Speed: 1.5sec -> 1.6sec

Cruiser Tank:

  • Range: 4 -> 3
  • Preparation Time: 0sec -> 0.5sec

Rocket Launcher:

  • Range: 5 -> 4

Riflemen:

  • Damage: 108 -> 130
  • Hit Speed: 1.1sec -> 1.5sec
  • Range: 5.5 -> 5

Grenadier:

  • Health: 561 -> 648
  • Damage: 345 -> 259
  • Hit Speed: 1.6sec -> 1.2sec

Flame Trooper:

  • Damage: 151 -> 194

Please, note that all numbers are shown for: common level 11, rare level 8, epic level 5 and heroic level 1